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Stargate The Last Stand
GAMEPLAY FEATURES PDF E-mail
Wednesday, 23 July 2008
GAMEPLAY FEATURES - 6 reskinned selectable characters, each with 5 attacks. - All the regulair Bid for Power features. - Offhand melee combat (used in B / M matches) - Re-"charge"able ki energy for ammo, flight, and speed/power boost. (NOTE: BFS starts in racing mode, wich mean that your Ki energy always charges on its own because of the racing gameplay. - Four new maps made to race, race race - The map GT CITY, made for stealth gameplay - 7 regulair arena maps for B/M matches and tournaments
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CryEngine2 Creating Full Body Animations PDF E-mail
Tuesday, 22 July 2008
This tutorial follows the steps needed to export a full body animation into Cryteks CryEngine2 from 3ds Max 2008.
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WoP is back with ENTE's PadCloister PDF E-mail
Tuesday, 22 July 2008
The PadWorld Entertainment team is back, presenting some very first screens of ENTE's PadCloister, a new map for a new game type.
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4 new shots released PDF E-mail
Tuesday, 22 July 2008
Gate II screen shot release... 4 exclusive shots of the coastal map I am working on at the minute.
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Stargate SG-27 Weapon and Website Update ! PDF E-mail
Tuesday, 22 July 2008
Weapon and Website update ! The two W's ! This is a mini News update for the month of July 08 following our initial Public Announcement.
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ff_2fort teaser PDF E-mail
Tuesday, 22 July 2008
What would a Team Fortress game be without 2fort? Fortress Forever hasn't had an official version of 2fort yet, but luckily we have a mapper named shadow making a really great rendition of it. So finally, the upcoming Fortress Forever 2.1 will include ff_2fort. One of our beta testers, Iggy (aka [AE] 81206), made a video of the map to the tune "When I Grow Up" by Crack the Sky...
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Better multiplayer for everyone! PDF E-mail
Tuesday, 22 July 2008
Development today has focused on multiplayer. The multiplayer in beta 2 sucks, basically. So I did a major upgrade of it today.
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C&C:Renovatio Development Blog #4: The Local Propaganda PDF E-mail
Monday, 21 July 2008
This blog brings even more media directly from the workshops.
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Fourth trailer released! PDF E-mail
Monday, 21 July 2008
Our Multimedia Director Dennis got around to finish the fourth Thorlak Island trailer! Enjoy it!
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1985... a quck reversal PDF E-mail
Monday, 21 July 2008
a swift reversal of our recent engine change amidst community outcry
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CryEngine2 Weapon Exporting PDF E-mail
Monday, 21 July 2008
This tutorial follows the steps needed to export a weapon into Cryteks CryEngine2 from 3ds Max 2008.
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Grayshot unleashes new viral site and new viral video PDF E-mail
Monday, 21 July 2008
Grayshotgame.com is pleased to announce it's newest viral site that will help shed light further on the story involving Grayshot and its journey to New York City through Atlantic City, New Jersey.
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3D Skybox Tutorial PDF E-mail
Monday, 21 July 2008
This is a tutorial explaining the basic way of creating 3D Skyboxes in Hammer.
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X32I - 2 new Videos PDF E-mail
Sunday, 20 July 2008
Here I show you a quick demonstration of the squad system, and a sneak peak at one of the P.O.I. (points of interest) available to explore in X32I, called the Crystal Cave.
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