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GAMEPLAY FEATURES |
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Wednesday, 23 July 2008 |
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GAMEPLAY FEATURES
- 6 reskinned selectable characters, each with 5 attacks.
- All the regulair Bid for Power features.
- Offhand melee combat (used in B / M matches)
- Re-"charge"able ki energy for ammo, flight, and speed/power boost.
(NOTE: BFS starts in racing mode, wich mean that your Ki energy always
charges on its own because of the racing gameplay.
- Four new maps made to race, race race
- The map GT CITY, made for stealth gameplay
- 7 regulair arena maps for B/M matches and tournaments
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CryEngine2 Creating Full Body Animations |
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Tuesday, 22 July 2008 |
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This tutorial follows the steps needed to export a full body animation into Cryteks CryEngine2 from 3ds Max 2008.
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WoP is back with ENTE's PadCloister |
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Tuesday, 22 July 2008 |
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The PadWorld Entertainment team is back, presenting some very first screens of ENTE's PadCloister, a new map for a new game type.
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4 new shots released |
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Tuesday, 22 July 2008 |
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Gate II screen shot release... 4 exclusive shots of the coastal map I am working on at the minute.
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Stargate SG-27 Weapon and Website Update ! |
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Tuesday, 22 July 2008 |
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Weapon and Website update ! The two W's ! This is a mini News update for the month of July 08 following our initial Public Announcement.
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ff_2fort teaser |
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Tuesday, 22 July 2008 |
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What would a Team Fortress game be without 2fort? Fortress Forever hasn't had an official version of 2fort yet, but luckily we have a mapper named shadow making a really great rendition of it. So finally, the upcoming Fortress Forever 2.1 will include ff_2fort.
One of our beta testers, Iggy (aka [AE] 81206), made a video of the map to the tune "When I Grow Up" by Crack the Sky...
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Better multiplayer for everyone! |
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Tuesday, 22 July 2008 |
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Development today has focused on multiplayer. The multiplayer in beta 2 sucks, basically. So I did a major upgrade of it today.
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C&C:Renovatio Development Blog #4: The Local Propaganda |
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Monday, 21 July 2008 |
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This blog brings even more media directly from the workshops.
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Fourth trailer released! |
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Monday, 21 July 2008 |
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Our Multimedia Director Dennis got around to finish the fourth Thorlak Island trailer! Enjoy it!
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1985... a quck reversal |
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Monday, 21 July 2008 |
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a swift reversal of our recent engine change amidst community outcry
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CryEngine2 Weapon Exporting |
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Monday, 21 July 2008 |
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This tutorial follows the steps needed to export a weapon into Cryteks CryEngine2 from 3ds Max 2008.
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Grayshot unleashes new viral site and new viral video |
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Monday, 21 July 2008 |
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Grayshotgame.com is pleased to announce it's newest viral site that will help shed light further on the story involving Grayshot and its journey to New York City through Atlantic City, New Jersey.
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3D Skybox Tutorial |
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Monday, 21 July 2008 |
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This is a tutorial explaining the basic way of creating 3D Skyboxes in Hammer.
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X32I - 2 new Videos |
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Sunday, 20 July 2008 |
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Here I show you a quick demonstration of the squad system, and a sneak peak at one of the P.O.I. (points of interest) available to explore in X32I, called the Crystal Cave.
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